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Class Details

Spring 2019: 3D Animation Workshops / Introduction to 3D Animation
TERM DATES: Mar 31, 2019 - Jun 15, 2019
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
2. Introduction to 3D Animation
Introduction to the principles of animation, applied to simple objects and scenarios
Students animate with balls of different weights, a pendulum, and an alien tow truck ship to learn about: timing, arcs, spacing, ease in and out, weight, gravity, drag, secondary action, overlap, follow through, squash and stretch, and exaggeration. Student learn software concepts such as: projects, workspace, AutoKey keyframing, hotkeys, graph editor editing, tangents, curve cycling, and playblasting.
1 - Timing and spacing while thumbnailing your first animation assignment.
2 - Bouncing ball assignment.
3 & 4 - Varying Ball Weights.
5, 6, & 7 - Ball with character assignment.
8 & 9 - Learn follow through in a new animation using a pendulum in motion.
10 - Learn paths and move a ship through space.
11 - Finalizing and submitting assignments.
critique time *
class time
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